Zombie Scavenger
In an atompunk wasteland, a robot cowboy fights zombies and seeks companionship amid an absurd apocalypse.

Watch the film
- Full film · Bilibili (new tab)
Creator’s publicly released remake · 03:34.
- Full film · Douyin (new tab)
Published by Mx-Shell.
From the filmmakers
Classes, interviews and production notes from the filmmakers and their teams.
Production-team notes · Video · Chinese · 42:53 · English subtitles have not been confirmed
Mx-Shell on Prompts, Visual Design and Assets for Zombie Scavenger (new tab)
Mx-Shell (Liu Ziyu) · Mx-Shell’s own Bilibili account · 2026.06.03
Watch the video (new tab)BilibiliThe creator discusses prompt structure and visual design for Zombie Scavenger and demonstrates how production assets are organised. Checked passages show a prompt table covering core settings, atmosphere and image content, followed by a canvas of character and location assets.
The original post carries Xiaoyunque Creator Program and AI Creation Wave activity branding. Any paid relationship has not been confirmed.
Verification and access notes
The original creator account, publication details and 42:53 player were checked, along with frames and subtitles at 00:47 and 19:51. The same account also links its original remade version of Zombie Scavenger. The video and audio were not reviewed in full; this summary covers only the checked passages.
Playback worked on the original Bilibili page during this check. Resolution, sign-in requirements and subtitles depend on the source platform. English subtitles have not been confirmed.
Checked: 2026.10.23
Creator interview · Article · Chinese
Mx-Shell: From Zombie Scavenger to a Longer Film (new tab)
Jingrui TALK interviews Mx-Shell · Jingrui TALK · republished by Sanshidai on The Paper · 2026.10.17
Read the article (new tab)The Paper editionMx-Shell recalls using reference assets for consistency, retaining an unexpected generated action and choosing music for Zombie Scavenger. He contrasts this with more detailed prompts and longer-scene continuity in his later project, Jin Haitang. The AI music experiment belongs to that later work.
- Asset control and unexpected results.
- Short-film and longer-film production differences.
The series is produced by the Orca AI talent programme and promotes its competition; payment arrangements are unconfirmed.
Verification and access notes
The full Q&A was read. October 17 is the publication date. Production claims are the creator’s account; films and workflows were not independently tested.
Public Chinese-language text, not a video class.
Checked: 2026.10.24
Creator interview · Article · Chinese
Liu Ziyu on Action Prompts and Editing (new tab)
Zilu interviews Liu Ziyu (Mx-Shell) · FoST · The Paper edition · 2026.05.21
Read the article (new tab)FoST on The PaperLiu describes developing the story during production. For a fight, he outlined entrances, weapons, opponents and an ending before asking AI to refine the sequence and revising it himself. In editing, he matched movement direction and music.
- Define the action before revising AI suggestions.
- Check movement continuity and musical timing.
Verification and access notes
The complete signed interview was read; this summary follows the creator’s account. The publication date is not an award date. The film was not watched in full and the methods were not reproduced.
Public Chinese text. The desktop URL was readable during this check; the mobile edition may restrict access.
Checked: 2026.10.25
Film record
| Recognition | Gold Award |
|---|---|
| Festival / platform | Weibo AI Creation Camp 2026 · Season 1 |
| Director | Mx-Shell (Liu Ziyu) |
| Runtime | 03:34 |
Awards and recognition
AI production notes
The original creator’s upload identifies Seedance 2 via Xiaoyunque, and Bilibili labels the film as AI-generated. This record concerns a Weibo platform competition, not an international film-festival prize.